#include "RoadMark.h"

namespace OpenDrive {
	RoadMark::RoadMark(float sOffset, std::string type, std::string laneChange) :sOffset(sOffset), type(type), laneChange(laneChange)
	{
	}

	float RoadMark::getSOffset()
	{
		return sOffset;
	}

	std::string RoadMark::getType()
	{
		return type;
	}

	std::string RoadMark::getLaneChange()
	{
		return laneChange;
	}


	RoadMark::~RoadMark()
	{
	}
}